The chest on the right holds a Mythril, and up the little stairs is a Denadorite. (Yay.) Now go back out to the lower right twice to reach the start of Mount Pyre again.Įxit back to the top left, then go top left again. Your aim is the left side of the screen, where an Inferno, a Strengthen, and a Weaken await you. Use L2 to slow the game down if you're in New Game+. There are about six HotDoggitys running around, and while they're not tough, they're annoying. You really don't have to do this next bit, but for the sake of completeness: Exit north. Climb up the lava flow to the top left, then cross the bridge for a Red Brooch. This is the screen where you should NOT use the Ice Breath. If you don't, equip the Dreamer's Scarf and a RecoverAll in a L.1 Element slot for one character, and have him/her use it at the start of every battle.įor starters, head to the top left to the next screen, then right, then go down the flow. There's one exception: the lava stream you can walk up (I'll warn you when you get there). If you have the Ice Breath, use it as soon as you can on every screen, as there are no submerged chests. Our final outing as Lynx takes us back to Fort Dragonia, and of course through Mount Pyre yet again. Memory Card Save: "To the Sea of Eden - Through the hidden holes in time." Terra Tower: Answers To Questions You Never Asked (kinda like Jeopardy!)Įnemies: HotDoggity, CatBurglar, Lava-boy, Taurminator Enjoy.Fort Dragonia: Invasion Of The Body SnatchersĮxtra! Extra! Minor Characters Get Airtime!Ĭhronopolis: Time Marches On, But The Clocks Are BrokenĮl Nido Triangle: Where No Cute Little Alien Has Gone Before That's still waaaaaay too many party members, but, hey. Almost every character who took off when Lynx was in charge has now returned to the party, and can plugged in at your convenience. You'll notice that your roster is suddenly much healthier looking. Head to the nearest save point, back on the main floor of Fort Dragonia. We'll grab that in a little bit, once we can use it. You'll receive the Tear of Love on your way out of Fort Dragonia, and Steena will mention something about a Chrono Cross. After a lengthy and somewhat epic cut scene Lynx will be booted out of the party for good, and Serge will be back in command. Proceed to the top of Fort Dragonia, where Serge originally left the party and Lynx took over. You'll earn a Star Level, 1,234 g, and a Perfect Pendragon Sigil for defeating Dark Serge. Use Diminish if you're having too much trouble and you'll severely cut down on Dark Serge's damage output. If one of your characters is below 250ish health there is a good chance Dark Serge can wipe them out in one hit, especially if he uses Forever Zero. Use Elements to deaden Dark Serge's attacks, White Innate Elements to chew up his health, and a litany of healing to stay out of danger. Otherwise, it's not recommended to bring White Innate characters into this fight. If you managed to pilfer the Black Plate from the Black Dragon earlier, you can equip it on a White Innate character like Riddel, Steena, or Starky to absorb Dark Serge's deadly Black Innate attacks. This also ignores Dark Serge's normal melee attacks, which are plentiful in amount and hurt quite a bit. Serge can also use Black Hole, Tornado, Iceburg, and Volcano, and will occasionally break out Ultranova as an extra smack in the face. Expect Glide Hook, Feral Cats, and the almighty Forever Zero to come out, all of which do a ton of damage. Unlike the true Serge this version is Black Innate, and can use the same attacks as Lynx. A familiar face is waiting inside, and you'll need to take them down. Complete the four puzzles to make the elevator pop up at the entrance, then head inside. Inside you'll find Chief Steena, who, if you have all six Dragon Relics, will give you the Dragon Tear. The guard out front of the chief's tower won't let you in unless you present the Dragon Emblem to him as a key item. Travel to the western-most tower and you'll find Chief Direa. She'll give you a Sapphire Brooch as proof of her commitment. If you haven't been here since rescuing Riddel you'll need to fight Orlha, the local bar maid, and she'll vow to join your party once Serge is back in the party. You need to get Serge back, and with the Dragon Gods defeated you've set the stage to do just that. Your next destination is the Sea of Eden, though you still can't access the sea properly with Lynx in charge of the party.
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